Tarot

Tarot Cards

A complete catalog of the 78 tarot cards: 22 Major Arcana and 56 Minor Arcana across four suits. Each card has its own page with upright and reversed meanings, symbolism, history, and guidance for love, career and money.

Major Arcana

The Fool
The Fool marks the start of the Major Arcana and represents pure potential, a step into the unknown, and the courage to begin again with an open heart.
The Magician
The Magician stands at a table holding every tool of the deck, reminding you that the raw materials of your next move are already within reach.
The High Priestess
The High Priestess sits between two pillars with a veil at her back, guarding knowledge that is not meant to be grabbed but listened for.
The Empress
The Empress is the tarot's card of abundance and embodied pleasure, a reminder that growth happens not through force but through care, patience, and the willingness to enjoy what is already here.
The Emperor
The Emperor represents structure, authority, and the hard edges that keep things from falling apart — the kind of order that costs something to build and something else to maintain.
The Hierophant
The Hierophant is the tarot's card of inherited knowledge — the teacher, the institution, the tradition that was here before you and will outlast you, for better and for worse.
The Lovers
The Lovers is less about romance than it is about choosing — standing at a fork and picking the path that matches who you actually are, not who you think you should be.
The Chariot
The Chariot is the card of forward motion achieved through sheer will — not grace, not luck, but the decision to hold two opposing forces together long enough to get somewhere.
Strength
Strength is not the card of overpowering something but of meeting it with enough calm and patience that it doesn't need to be overpowered — the lion closes its mouth because the hand is gentle, not because it is strong.
The Hermit
The Hermit is the card of deliberate solitude — stepping away from the noise not because you are lost but because the answer you need can only be heard in the quiet.
Wheel of Fortune
The Wheel of Fortune is the tarot's reminder that nothing stays — not the good stretch, not the bad one. The wheel turns whether you are ready or not, and the only real question is how you ride it.
Justice
Justice is the Major Arcana's courtroom — a card about consequences that actually fit their causes, decisions that require honesty, and the quiet weight of knowing what is fair even when fair is inconvenient.
The Hanged Man
The Hanged Man is the card of deliberate pause — not stuck, not broken, but choosing to see things from an angle that only becomes available when you stop trying to force an outcome.
Death
Death is the card everyone fears and almost nobody needs to. It marks the definitive end of something — a relationship, an identity, a way of living — so that whatever comes next actually has room to arrive.
Temperance
Temperance is the card of careful mixing — finding the right proportion between competing needs, pouring back and forth until the blend is something neither ingredient could have been alone.
The Devil
The Devil is the card of chains you could remove if you wanted to — addictions, dependencies, and patterns that feel like prisons but whose doors were never actually locked.
The Tower
The Tower is the card of structures that collapse because they were built on something false — sudden, disorienting, and ultimately necessary destruction that clears the ground for something honest.
The Star
The Star arrives after The Tower's destruction and offers the simplest, hardest thing: the belief that it's going to be okay, not because the evidence supports it yet, but because something in you still knows how to hope.
The Moon
The Moon is the card of things you can't quite see clearly — fears that distort perception, truths half-hidden in shadow, and the uneasy feeling that something important is being obscured.
The Sun
The Sun is the most unambiguously good card in the deck — clarity after confusion, warmth after cold, and the straightforward experience of things going well without a catch.
Judgement
Judgement is the card of the wake-up call you can't ignore — the moment when everything you've done and been is laid out clearly, and you're asked to decide what to carry forward and what to leave behind.
The World
The World is the final card of the Major Arcana and marks the closing of a long cycle with a sense that nothing important is missing.

Wands

Ace of Wands
The Ace of Wands is the raw spark of an idea before it becomes anything else. It signals a burst of creative or passionate energy arriving in your life, the kind that makes you want to start something right now. Whether it leads somewhere depends entirely on what you do next.
Two of Wands
The Two of Wands is about standing at a threshold with real options in front of you. You have already taken the first step, and now you need to decide which direction to commit to. It is the moment between having an idea and actually building a plan around it.
Three of Wands
The Three of Wands marks the point where plans start producing real-world results. Ships are leaving the harbor, so to speak, and you are watching your efforts begin to reach further than you originally imagined. It is about expansion that has already been set in motion.
Four of Wands
The Four of Wands is one of the most straightforwardly positive cards in the deck. It points to celebration, belonging, and the satisfaction of reaching a milestone worth marking. Something good has been built, and now it is time to enjoy it with the people who matter.
Five of Wands
The Five of Wands is the card of clashing egos and crossed purposes. Everyone has an opinion, nobody is listening, and progress has stalled because the group cannot agree on a direction. It is frustrating, but it is also how ideas get tested.
Six of Wands
The Six of Wands is the victory lap. You did the thing, people noticed, and now you get to enjoy the recognition. It is about public success and the confidence that comes from knowing your efforts have been validated by others.
Seven of Wands
The Seven of Wands is about holding your position when others are trying to take it. You have earned your spot, and now you have to defend it. The card asks whether you have the stamina to keep fighting for what is yours.
Eight of Wands
The Eight of Wands is pure momentum. Whatever was stalled is now moving, and moving fast. It is the card of things happening all at once, messages arriving, travel plans coming together, and delays finally breaking.
Nine of Wands
The Nine of Wands is the card of the battered but unbroken. You have been through it, and it shows, but you are still standing. The question is whether you have one more round in you, and the answer is almost always yes.
Ten of Wands
The Ten of Wands is the card of carrying too much. You took on every responsibility, said yes to every request, and now the load is crushing. Something has to give, and the card is asking you to figure out what that is before your back breaks.
Page of Wands
The Page of Wands is the enthusiastic beginner with a head full of ideas and zero fear of looking foolish. This card represents the early stages of a creative or adventurous pursuit, where curiosity matters more than competence and everything feels possible.
Knight of Wands
The Knight of Wands charges in with confidence, charisma, and very little patience for caution. This card represents bold action, adventurous spirit, and the kind of person who would rather apologize later than ask permission now. Thrilling to be around, exhausting to keep up with.
Queen of Wands
The Queen of Wands is the most self-assured person in the room, and she got there by actually being good at things, not by pretending. She represents confident independence, social warmth, and the ability to make things happen through sheer force of personality and competence.
King of Wands
The King of Wands is the natural leader who inspires through vision and action rather than authority alone. He represents the mature expression of fire energy: ambitious, decisive, and charismatic, with the experience to back up the confidence. He builds things that last.

Cups

Ace of Cups
The Ace of Cups is a cup held out by a hand from the clouds, offered rather than earned, and filled past its rim with feeling.
Two of Cups
The Two of Cups is the card of meeting someone halfway — a mutual recognition that feels less like luck and more like inevitability. It marks the moment two people decide, quietly or loudly, to pour into the same vessel.
Three of Cups
The Three of Cups is a toast raised among friends — the kind of happiness that only works because it's shared. It marks celebrations, reunions, and the particular warmth of people who genuinely like each other.
Four of Cups
The Four of Cups is the card of sitting under a tree while the universe extends a hand you won't take. It speaks to apathy, emotional withdrawal, and the kind of boredom that's really dissatisfaction in disguise.
Five of Cups
The Five of Cups is grief with blinders on — three cups spilled, two still standing behind you, and all your attention on what's gone. The card names real loss but asks whether you've noticed what survived.
Six of Cups
The Six of Cups is memory with a warm filter — childhood, old friendships, and the places you used to be. It can mean a genuine reunion or just the pull of a past that looks simpler than it was.
Seven of Cups
The Seven of Cups is the card of too many daydreams and not enough decisions. It shows a figure confronted with seven glittering options, most of which are smoke. The question isn't what you want — it's what's actually real.
Eight of Cups
The Eight of Cups is walking away from something that still looks fine on paper. The cups are neatly stacked, nothing is broken — you're just done. It marks the moment when "good enough" stops being enough.
Nine of Cups
The Nine of Cups is the "wish card" — the smug, well-fed satisfaction of getting what you asked for. It's contentment without apology, the moment you lean back and think, "yes, this is exactly right."
Ten of Cups
The Ten of Cups is the happily-ever-after card — not the fairy tale version, but the real one. Family, home, and the kind of emotional completeness that comes from building something together over time.
Page of Cups
The Page of Cups is the fish in the cup — something unexpected surfacing from your emotional depths and demanding your attention. It carries messages, creative sparks, and the kind of curiosity that hasn't learned to be sensible yet.
Knight of Cups
The Knight of Cups is the romantic on horseback — someone who leads with feeling, follows beauty wherever it goes, and may or may not check whether the bridge is out before crossing it. Charming, creative, and not always practical.
Queen of Cups
The Queen of Cups is emotional intelligence in its most developed form — someone who feels deeply, reads people accurately, and doesn't confuse empathy with losing herself. She holds the cup with the lid on, because not every feeling needs to be spilled.
King of Cups
The King of Cups is the person who feels everything and shows only what's useful. He sits on a throne in turbulent water and stays dry — not because he doesn't feel the storm, but because he's learned how to hold steady inside it.

Swords

Ace of Swords
The Ace of Swords is the moment the fog lifts and you see things exactly as they are. It signals a breakthrough in thinking, a flash of insight, or a hard truth that cuts through confusion and opens the way forward.
Two of Swords
The Two of Swords marks a standoff — with another person, with a decision, or with yourself. You know a choice needs to be made, but you've blindfolded yourself to avoid making it. The peace here is temporary and somewhat dishonest.
Three of Swords
The Three of Swords is one of tarot's most direct cards — it means exactly what it looks like. Heartbreak, grief, or a painful truth that needed to come out. The wound is real, but so is the clarity that follows.
Four of Swords
The Four of Swords is the tarot telling you to stop. Not forever, just long enough to recover, think clearly, and come back stronger. Rest isn't laziness here — it's strategy.
Five of Swords
The Five of Swords is the aftermath of a fight where nobody really won. Someone walked away with the swords, but the victory is hollow. This card asks whether what you gained was worth what it cost.
Six of Swords
The Six of Swords is the quiet journey away from something painful toward something calmer. It's not a joyful departure — there's grief in the boat — but the water ahead is smoother than the water behind.
Seven of Swords
The Seven of Swords is the card of getting away with something — or trying to. It speaks to deception, cunning strategy, and the uncomfortable truth that sometimes the direct approach isn't going to work.
Eight of Swords
The Eight of Swords shows a person trapped — blindfolded, bound, surrounded by blades. But look closer: the bindings are loose, the swords don't form a complete cage, and the path out exists. The prison is largely mental.
Nine of Swords
The Nine of Swords is the 3 a.m. card — bolt upright in bed, mind racing, every worry amplified by darkness. The suffering is real, but the card gently suggests that the worst of it is happening between your ears, not in the world outside.
Ten of Swords
The Ten of Swords is rock bottom — dramatic, painful, and oddly liberating. When you're flat on the ground with ten swords in your back, there's nowhere to go but up. The worst is over, even if it doesn't feel that way yet.
Page of Swords
The Page of Swords is the mind at its most alert and eager — full of questions, ready to challenge assumptions, and not yet jaded enough to stop asking "why?" Sharp, watchful, and a little impatient.
Knight of Swords
The Knight of Swords charges in at full speed, sword raised, mind made up. Brilliant and decisive when channeled well, reckless and destructive when not. This card is about the thrill and danger of acting on pure intellectual conviction.
Queen of Swords
The Queen of Swords sees clearly, speaks directly, and doesn't suffer fools. She's earned her sharpness through experience, and her boundaries aren't walls — they're carefully maintained lines that keep her life honest and functional.
King of Swords
The King of Swords is authority grounded in intellect and fairness. He makes the hard calls, applies consistent standards, and doesn't let sentiment distort his judgment. Think of the best judge you can imagine — firm, fair, and a little intimidating.

Pentacles

Ace of Pentacles
The Ace of Pentacles is the seed money of the tarot — a single gold coin offered from beyond the hedge, asking whether you're ready to do something real with it. It marks the start of material gain, a new venture, or a chance to build something that lasts.
Two of Pentacles
The Two of Pentacles is the card of keeping two things in the air at once — budgets, jobs, priorities — without dropping either. It's less about harmony and more about the skill of staying in motion.
Three of Pentacles
The Three of Pentacles is the card of skilled work done with other people — the architect showing the blueprint to the monks, each person contributing something the others can't. It's collaboration that produces craft, not committees that produce meetings.
Four of Pentacles
The Four of Pentacles is the card of holding on tight — to money, to control, to the way things are. Sometimes that grip is wisdom; sometimes it's fear dressed as prudence. The card asks you to notice which one you're doing.
Five of Pentacles
The Five of Pentacles is the cold outside the church — material loss, illness, or the particular loneliness of struggling while help exists nearby but feels unreachable. It's a hard card, but it's not a permanent one.
Six of Pentacles
The Six of Pentacles is the card of who gives and who receives — and the power dynamics embedded in both. It's about generosity, but it's also about what generosity costs and what it buys.
Seven of Pentacles
The Seven of Pentacles is the farmer leaning on his hoe, surveying what he's planted and wondering if it's going to be enough. It's the card of waiting for results that aren't here yet — and deciding whether to keep tending or cut your losses.
Eight of Pentacles
The Eight of Pentacles is the card of putting in the hours — deliberate practice, focused learning, and the slow satisfaction of getting measurably better at something. It's not glamorous, but it works.
Nine of Pentacles
The Nine of Pentacles is the woman in her garden — wealthy, comfortable, and alone by choice. She built this herself, and the solitude isn't loneliness but the quiet satisfaction of a life arranged on her own terms.
Ten of Pentacles
The Ten of Pentacles is the card of lasting wealth — not just money, but the kind of security that extends to the people around you. Family, legacy, the house that's been paid off. It's what prosperity looks like when it has time to settle.
Page of Pentacles
The Page of Pentacles is the student with a plan — young energy directed at something concrete. A new course of study, a first job, a business idea sketched on a napkin. The enthusiasm is real, and so is the homework.
Knight of Pentacles
The Knight of Pentacles is the only Knight in the deck sitting still. His horse doesn't gallop — it stands. He gets things done not through speed or daring but through relentless, methodical follow-through.
Queen of Pentacles
The Queen of Pentacles is the person who makes abundance feel like home — good food, a warm house, money handled well, and the quiet competence of someone who knows how things work because she's the one keeping them running.
King of Pentacles
The King of Pentacles is the person who built the empire and kept it. He's wealthy, methodical, and comfortable with power — the kind of authority that comes from having made every mistake in the ledger and learned from each one.